Boundless Publishing (6/2022)
Reference : SLIVCN-9781800181649
LIVRE A L’ETAT DE NEUF. EXPEDIE SOUS 3 JOURS OUVRES. NUMERO DE SUIVI COMMUNIQUE AVANT ENVOI, EMBALLAGE RENFORCE. EAN:9781800181649
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, Brepols - Harvey Miller, 2025 Hardback, Pages: xvi + 313 pages, Size:210 x 270 mm, Illustrations:20 b/w, 5 tables b/w., 14 musical examples, Language English. *new. ISBN 9782503618654.
Summary This book investigates the global histories of video game sound from the perspective of technology. Technology and video game sound are inextricably intertwined, whether through the creation of the actual sounds, their sonic enactment through the games and consoles, or through their reception and performance outside of the games themselves. Technology and game sound have been the focus of several studies, but those studies have generally maintained a Euro-American and Japanese bias. This volume seeks to begin broadening our perspective by opening up the conversation to and with game sound scholars, practitioners, and specialists from around the world. The contributions in this volume thus speak not only to the most commonly told American, UK, and Japanese histories, but also past and present practices in Spain, France, Germany, Latin America, and Africa. The volume is divided into three sections. The first focuses on the relationships between technology and the development of game sound, from early pinball sounds (Neil Lerner) to the interplay between performance practice, notation, and technology in rhythm games (Alex Habeen Chang). The second part investigates the impact of geographical, economic, and political structures on the development and consumption of game sound. Lasse Lehtonen provides a sweeping historiography of Japanese writing on video game technology and sound, while other chapters scrutinize Spanish game development in the 1980s (Juan Pablo Fernández-Cortés) and evaluate the use of motion capture in Red Dead Redemption 2 (Barnabas Smith). The final part offers a glimpse into the working lives of industry personnel (developer Eyram Tawia, composers Chase Bethea, Kinuyo Yamashita, and Yann van der Cruyssen (aka Morusque), and translator Jérémie Kermarrec), allowing them to speak to how technology couples with geopolitical factors to impact their experiences working in and with game sound. TABLE OF CONTENTS Karen M. Cook, William Gibbons, Fanny Rebillard, Introduction. Local Vistas: Contemplating Game Sound in a Globalized Industry Part I: Technological Perspectives Neil Lerner, Sounds and Music in Pinball?s Transition from Electromechanical to Solid State Machines, 1975-1982 Alan Elkins, The Influence of Optical Media on Music and Sound Design in Video Games James Newman, Fearful Harmonies: Composing (and Decomposing) the PlayStation Startup Sound Mickael Blum, Composing Video Game Music Using FamiTracker: A Case Study of Shovel Knight Melanie Fritsch ? Stefan Höltgen, Boing Boom Tschak: De/Scribing Sounds with BASIC Alex Habeen Chang, Rhythm Games: A Performance Practice of Play Part II: Regional Perspectives Lasse Lehtonen, Histories of Video Game Music in Japan: Technological Change, Creativity Under Constraints, and Revaluation of Early Game Music Juan Pablo Fernández-Cortés, Video Game Music Technology in the Golden Age of Spanish Software Lidia López Gómez, The Technological Development of Spanish Musical Tropes in Street Fighter Ariel Grez, Technological Negotiations and Shared Listening: The Impact of the 1990s on Chilean Memory Barnabas Smith, Battle Hymn of the Republic or Dixie, with Equal Enthusiasm Part III: Industry Perspectives Eyram Tawia interviewed by Ravi Krishnaswami, Building an African Game Industry Chase Bethea interviewed by Ryan Thompson, Music Mediating Technology Jérémie Kermarrec interviewed by Fanny Rebillard, From Squaremusic to Salle Cortot: Birth and Rise of a French VGM Fan Base Yann van der Cruyssen interviewed by Andra Iv?nescu, Obsolete Sounds and Playful Futures Kinuyo Yamashita, Looking Back: My Journey into Video Game Music Abstracts Biographies Index of Names
Londres. Rowland Ward. 1924. 1 volume in-8, pleine percaline verte de l'époque, dos lisse, titre doré. XV pp. ; [1] p. bl. ; 411 pp. ; [5] pp. dont 2 bl.
Seconde édition, en anglais, revue par J.G. Dollman. Illustrée de nombreuses photographies et reproductions dans le texte et de 4 planches dépliantes.Le géologue et paléontologue britannique Richard Lydekker déploie ici la richesse de la faune du Sud de l'Asie en décrivant précisement plusieurs centaines d'espèces mammifères. Membre de la Royal Society, il est connu notamment pour la « ligne Lydekker » qu'il a théorisé, qui sépare les espèces d'Orient de celles de la zone australienne.
Reference : alb1d117c172cbf3638
Dunnet D. Game of kings. Game of queens. Game of cavalry. Game of jokers 4t. In Russian /Dannet D. Igra koroley. Igra korolev. Igra kavalerov. Igra shutov 4t. Central Polygraph 1998. You are welcome to reach out to us for a detailed description of the copies currently available. Delivery of this book may take longer than usual including extended processing and pre-shipping time, no expedited shipping is available. Please advise us if you have a set date or a deadline to receive your order. SKUalb1d117c172cbf3638
Reference : albedf0a5ee373a945b
Dunnet D. Game of kings. Game of queens. Game of cavalry. Game of jokers. 4 books. In Russian /Dannet D. Igra koroley. Igra korolev. Igra kavalerov. Igra shutov. 4 knigi. M Centrpolygraph 1997. We have thousands of titles and often several copies of each title may be available. Please feel free to contact us for a detailed description of the copies available. SKUalbedf0a5ee373a945b.
Premier All Star Game en commun New York, Madison Square Garden, 1998. 1 tirage numérique couleurs, signé au feutre. Les deux basketteurs américains, lors de leur premier All-Star Game commun, le 8 février 1998, au Madison Square Garden de New York (Chicago Bulls vs. Los Angeles Lakers). Tirage numérique d'époque, signé PAR JORDAN ET BRYANT.
Bryant jouait alors pour les Lakers dans la Conférence Ouest, Jordan pour les Bulls dans la Conférence Est. C'est l'équipe de Jordan qui a remporté le match cette année-là, avec un score de 135 à 114. Jordan a été élu homme du match. Kobe Bryant a disputé son premier All-Star Game et est devenu le plus jeune joueur à débuter un match à l'âge de 19 ans ! La Conférence Ouest était entraînée par George Karl des Seattle SuperSonics et la Conférence Est par Larry Bird des Indiana Pacers ; ce fut le premier All-Star Game de Kobe Bryant, qui devint le plus jeune All-Star de l'histoire de la NBA à 19 ans. Ce fut également le premier All-Star Game du rookie Tim Duncan. Bryant fut le meilleur marqueur de son équipe avec 18 points. Michael Jordan a été nommé MVP, avec 23 points, 6 rebonds et 8 passes décisives. C'était la troisième fois que Jordan remportait ce titre et c'était le premier All-Star Game auquel participaient à la fois Kobe Bryant et Michael Jordan. Provenance : ancienne collection USA, puis collection française (Cannes Enchères Auction, Sports Memorabilia, juillet 2020, n° 70)